Thursday, January 30, 2020

Castration Essay Example for Free

Castration Essay Sexual assault and child molestation are a constant emergent problem in the United States today, the bigger issue is the fact that the pedophiles are being released from prison early due to overcrowding of the prison system. One such famous pedophile is David Wayne Jones, who was convicted of several different charges involving child molestation against more than 40 boys. Mr. Jones, who served only 15 years due toa plea agreement for those charges, underwent voluntary physical castration in lieu of hemical castration (Schmalleger, 2009). He was previously on medicine that was for chemical castration, or testosterone blocking medicine. This opens up the discussion for castration and if it is a viable option for sexual predators. Castration is best described as removing the reproductive organs of an individual to prevent virility Oennett Blakemore, 2012). While in the past castration was only in the physical for, in todays society there are two types of castration, chemical and physical. Both hysical castration and chemical castration have the prospective to decrease the recidivism rates of sex offenders by lowering testosterone hormone levels, weaken sexual impulses, and making erotic urges more manageable if the sexual urges are encouraged by amplified testosterone hormone levels. Chemical castration is intended to be less invasive and a temporary fix, while physical castration is permanent. In relation to sexual predators, some see castration as an easy answer to an appalling and intricate problem. Given that the current penitentiary systems does not seem to be successfully functioning to decrease the rates of recidivism. It is even failing to be a deterrent to future sexual offenders. As with castration is supposed to lower the different hormones that are needed to become aroused, it is not always 100 percent. I believe that there are some cases where the Judge should have the option of surgical or chemical castration. I strongly believe that surgical and chemical castration should not be an option for first time offenders. If the Judge sentenced castration on a first time offender, how would that give the offender possibilities of rehabilitation. The statics show that majority of all sex offenders was once a victim of the same crime. While this does not mean let the offender get away with a crime because of their history, it basically means give the offender a chance to go through therapy. Also, I believe that all first time sex offenders should be mandated to take a psychiatric evaluation. This evaluation would distinguish a mental illness from a sick ndividual. As for second time offenders, I believe this should most definitely be an option for a Judge. After the first offense and having the resources of rehabilitation, the offender should have learned a lesson. Obviously, if it is a second offense, that shows the offender may not be able to control themselves or not care about the harm he is doing to others or the consequences of his actions. If the second time offender is sentenced to castration, I believe this offender should be eligible for early parole or early release. For the third time offenders, I believe there should be Justice served for this individual. A third time sex offender should be mandated to chemical and surgical castration when at their sentencing hearing. An offender who commits the Instead using castration as a method to release sex offenders because of the problem of overcrowding of the prison system; castration should be used as a punishment. If the prison system wants to reduce any offenders sentence due to overcrowding, it should be those offenders that have committed a non-sexual abuse offense.

Wednesday, January 22, 2020

The Roman Empire :: essays research papers

The remains of the Western Roman state had been ruled since 476 by Odovacar, as supposed viceroy in the West to Eastern Emperor Zeno. The latter was uncomfortable with this arrangement, as Odovacar had presented him with a fait accompli. At the same time, in the mid 480s, Zeno was facing repeated invasions into Eastern Roman lands by the Ostrogoths under Theodoric. After the uprising against and defeat of the Huns in the 450s, the Ostrogoths had settled on the Byzantine side of the Danube en masse through foederati agreements by Byzantine Emperor Leo I. At his death in 474, they left their reservations based on hospitalitas, criss-crossing Thrace and the Balkans in search of food and in general warfare. By the late 470s, Theodoric had gained prominence as an Ostrogothic leader. Alternately supporting Leo II against rebels such as the general Illus and the Germanic-roman officer Theodoric Strabo, and revolting in search of food and better office in the Roman system, the Ostrogoths sp ent the greater part of the 480s raiding up and down the Balkans. At the same time, Odovacar in the West had heard of Zeno's plans to oust him, so launched a preemptive strike into Pannonia, the Western Balkans, hitting the Rugians hard. In 488, Zeno thus offered Theodoric the position of Master of Soldiers in Italy, in return for unseating Odovacar. Tired of a seventeen-year trek through Byzantine lands, Theodoric agreed. Passing through Pannonia, he acquired Rugian and Gepid troops through 489, then moved into Northern Italy, attracting Burgundians and Visigoths to the fight. He quickly reduced Odovacar to Ravenna, which was put under siege until 493. Then, in a banquet called to signal reconciliation, Theodoric and his servants murdered their opponent. Thus from 493, Theodoric established the first post-Roman kingdom in the West. By the 510s his lands included all of Italy, stretching past Milan in the north to the Alpine regions, where the kingdom abutted the Franks as well as the Burgundians in the northwest. Provence was also included in southeastern France, after Frankish defeats of the Visigoths in the region. Finally, Pannonian and Dalmatian lands along the Adriatic were incorporated into Ostrogothic dominions. Legally, he presented himself to Italian Latins as the Emperor Zeno's Master of Soldiers for the region, and maintained as thoroughly as possible Roman urban and rural administration, including the Senate. To the Germanics, however, he was a king. In

Tuesday, January 14, 2020

Violent Video Games and Kids

Keep the Violent Vids away from Kids Violent video games and their effects on children is a growing debate in today’s society. The controversial problem is: are violent video games a negative effect on children or not? It is my personal opinion that violent video games are a bad influence on children. These young children learn from what they see. It is not a good thing when what they see is violence. It is also not a good thing when they are in control of the character that is doing the violence.Some children may be too young to know right from wrong yet and should not be exposed to these games. They may see something and get the wrong idea. Stricter laws should be made and enforced on violent video games. Children should not be allowed to have these games unless they are at least 15 years of age for the following reasons: Most research illustrates violent video games as a negative effect on children, video games content teaches children the wrong lessons, and violent video g ame use has been linked to delinquent crime.The debate originally began with violence on television and in movies. With the new advancements in technology, it eventually escalated into the debate of violent video games. Craig A. Anderson, a well renowned psychologist and professor at Iowa State, explains it like this: After 40+ years of research, one might think that debate about media violence effects would be over. An historical examination of the research reveals that debate concerning whether such exposure is a significant risk factor for aggressive and violent behavior should have been over years ago (Bushman & Anderson, 2001).Four types of media violence studies provide converging evidence of such effects: laboratory experiments, field experiments, cross-sectional correlation studies, and longitudinal studies (Anderson & Bushman, 2002a; Bushman & Huesmann, 2000). But the development of a new genre-electronic video games-reinvigorated the debate. Two sides of this issue exist. Many parents, researchers, and public policy makers believe violent video games are a bad influence on children.On the other hand, many public policy makers and video game developers believe violent video games can be educational to children and not a bad influence. In order to gain new knowledge and answer some of the questions of this growing debate, scientists all over the world have been doing research on this issue. Most of this research illustrates that violent video games have a negative effect on children. Many studies have found that violent video games cause an increased level of aggression in children.One such study was explained in an MSNBC popular news article written by Kristin Kalning called: â€Å"Does game violence make teens aggressive? † The article was written about an experiment done at the Indiana University Medical School. The experiment consisted of children having brain scans done while playing a violent video game and while playing a non-violent vide o game. The following results were gathered: â€Å"the brain scans of kids who played a violent video game showed an increase in emotional arousal – and a corresponding decrease in brain areas involved in self-control, inhibition and attention.The kids who played the non-violent games did not have the same effect. † Another study done by three scientists named Hanneke Polman, Bram Orobio de Castro, and Marcel A. G. van Aken called â€Å"Experimental Study of the Different Effects of Playing Versus Watching Violent Video Games on Children’s Aggressive Behavior† yielded similar results. It was a study that was done by examining fifty-seven children ages 10-13 who either played violent video games or watched violent video games. The scientists examined their behaviors in free play session at school.The results were as follows: â€Å"After the active participation of actually playing the violent video game, boys behaved more aggressively than did the boys in the passive game condition. For girls, game condition was not related to aggression. These ? ndings indicate that, speci? cally for boys, playing a violent video game should lead to more aggression than watching television violence. † Although it may not be known how much violent video games effect children, these studies illustrate that they do indeed affect children in a negative way.They illustrate that psychologically something is going on in the brain that is not normal while playing. Providing evidence that children of a young age should not have access to these violent video games. Not only does research done on violent video games demonstrate that better age restrictions should be enforced on violent video games, but also the fact that the content of violent video games teaches children the wrong lessons. The graphics in video games these days are so real that they make players feel as if they are in the game. Violent video games often present unethical ideas and less ons to children.Craig A. Anderson explains these lessons very well: â€Å"Recent video games reward players for killing innocent bystanders, police, and prostitutes, using a wide range of weapons including guns, knives, flame throwers, swords, baseball bats, cars, hands, and feet. Some include cut scenes (i. e. , brief movie clips supposedly designed to move the story forward) of strippers. In some, the player assumes the role of hero, whereas in others the player is a criminal. † These ideas and lessons should not first be presented to children in video games.They instead should be discussed before hand with children’s parents. Children should not be able to play these games. Only teens that know their right from wrong and understand that the ideas perceived in these games are completely unethical should be allowed to play them. Another reason violent video games should be kept away from children is violent video game use has been linked to bad behavior among children and even delinquent crime. Children who play violent video games are more likely to bully or start a fight at school. Patrick McCormick, a writer for the U.S. Catholic, in an article titled â€Å"Moral Kombat† references Craig A. Anderson and says this: â€Å"Surveying a gigabyte of studies done over the past 50 years, Anderson found â€Å"unequivocal evidence that media violence increases the likelihood of aggressive behavior in both immediate and long-term contexts. † Children who played video games were more likely to bully and fight with others and less likely to exhibit self-control or empathy. † Violent video games should not be available to children if these are the effects that they invoke in children.What’s worse is there is worse behavior that is linked to violent video games. Violent video games have been linked to delinquent crime, most specifically school shootings. â€Å"In the last decade numerous headlines have made the connection betwee n gaming and violent crimes. Stories have identified the perpetrators in school shootings and other multiple homicides as adolescents who spent a good deal of time playing violent video games, and FBI reports have suggested that fascination with this sort of media violence could be a arning sign identifying possible shooters†(McCormick). The Columbine shooting in Colorado is historical evidence providing proof that violent video games are bad influences on children. The shooters played a violent video game and make a reference to it in a video. Guy Porter and Vladan Starcevic wrote an article called â€Å"Are violent video games harmful? † and say this: â€Å"The 1993 game ‘Doom’†¦was played by Eric Harris and Dylan Klebold before they went on a shooting Rampage at Columbine High School in 1999, killing 12 fellow students and one teacher, before committing suicide.The two killers had mentioned the game in a video they made before the massacre, stating it would be â€Å"just like Doom†. † This type of behavior should not be accepted in today’s society. Violent video games should not be responsible for fueling children like this to do heinous crimes. Stricter laws should be enforced and parents should be more educated about the violent video games that are available to their teens. Many critics say violent video games are not a bad influence on children and instead are educational and helpful to children.Peter McCormick writes: â€Å"complex and challenging video games engage our children, helping them to learn useful information and master necessary skills. † Kristin Kalning illustrates the same idea in her article on MSNBC when she speaks of the ESA website. She says: the ESA has done â€Å"several studies pointing to games’ potential benefits for developing decision-making skills or bettering reaction time. † Any video game can be made to be complex and challenging without being violent. Violent video games may teach you better reaction time and how to make decisions quickly, however; they also usually teach children the wrong lesson. Video games in general take away extra time children can be spending outside doing physical activities and studying. Violent Video games should not be sold to children who are under the age of sixteen. Children who are too young do not have a mind developed enough to understand the violence.

Sunday, January 5, 2020

Popular Culture And Popular Music - 2034 Words

‘Popular music has been called the soundtracks to our lives: we can hear it on the radio, through our computers, on our iPods or mobile phone, via a CD player or vinyl record deck, piped into shops, and during television adverts and programmes’ (Wall, 2013), music is all around it which makes it such a massive part of popular culture. This essay will explore the study of Popular Culture, in relation to popular music, how it’s changed and why it is so important. It plays a crucial role as it is a part of our everyday lives; we are constantly influenced by it as it is a mainstream medium that everyone has access to, it displays different forms or topics everyday for everyone to enjoy. Culture helps us to understand the world that we live in, what is happening in the world at the time, all about society which all contributes to how we understand ourselves. It’s argued that popular culture has been around since the eighteenth century and (Storey 2003, p. 1) states that ‘Romanticisms, folklore, and finally, folk song, â€Å"invented† the first concept of popular culture.’ But, it has vastly changed from its origin of folklore to the modern culture it is better known for today, as it has become modernised as time has gone by and changes such as urbanization and industrialisation have influenced it. Popular culture takes various forms and cannot simply be defined by one thing as each component links together to create the whole basis of the pop culture. Each sector is enjoyed andShow MoreRelatedPopular Music As Vehicle Of Popular Culture4053 Words   |  17 PagesPOPULAR MUSIC AS VEHICLE OF POPULAR CULTURE, WITH SPECIAL REFERENCE TO CONTEMPORARY MIZO CULTURE By Lalven Sanga INTRODUCTION The rapid growth of communication and development of media brought about changes to the human culture and societies. 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